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Made in ZBrush, retopologized in 3DCoat and rendered in Maya using Mental Ray with normal maps and a procedural marble. Made in ZBrush, retopologized in 3DCoat and rendered in Maya using Mental Ray with normal maps and a procedural marble.
Description:
Made in ZBrush, retopologized in 3DCoat and rendered in Maya using Mental Ray with normal maps and a procedural marble.
Collection: Portfolio
License: Standard License
Posted: 5 years ago
Nikita Volobuev 27.01.2015
It's very smooth and detailed as well as the no line job. Amazing!
Olga Antonenko 24.01.2015
Beautiful art and concept!
Andrew Smith 12.03.2014
That's a very cool looking real time character.
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